Airlearn - Edutech
Airlearn is a mobile platform designed to help users build and sustain healthy habits across four key areas: nutrition, sleep, hydration, and exercise. Structured as a 180-day journey, the app blends bite-sized learning, habit tracking, and gamification into a friendly, modular experience that motivates consistency through rewards and visual progress.
The task: Design three core screens - “My Journey,” “Daily Missions,” and “Trophy Cabinet” inspired by Airlearn’s existing visual language while keeping the product fun, engaging, and habit-forming.
My Role
UX Designer — Interaction Design, Visual Design, User Flows, Wireframing, User Research,
Timeline & Status
May 2022 to September 2022
Tools


Problem
While the Airlearn app had a strong foundation, it lacked:
A centralized progress dashboard to visually motivate users over a long term 180-day commitment
A modular system for managing daily tasks and tracking multiple habits
A reward system that felt celebratory and tied to actual milestones (beyond basic streaks)
The goal was to build interfaces that nudge users toward daily action, celebrate small wins, and visually reflect their effort without overwhelming them.

Key Design Solutions
1. My Journey Screen
Inspired by game-level progression maps
A timeline with clearly marked days: Completed, Missed, In Progress
Daily mood/feedback icons to reflect qualitative progress (Good / Average / Bad days)
Visual motivators like glowing paths and streak streaks to boost retention
2. Daily Missions Screen
Modular layout with bite-sized cards for:
Interactive lessons & quizzes
Water intake
Sleep hours
Food logging
Exercise tracking
Character illustrations to build emotional connection
Gamified quest-like visuals and progress indicators
3. Trophy Cabinet Screen
A badge-based reward system displaying:
Streaks (3-Day, 7-Day, 14-Day, etc.)
Performance milestones (Quiz Master, Hydration Hero, Sleep Champ)
Collectible-style layout to encourage consistency
Microinteractions like sparkles and hover-state delight


Outcome
Created a cohesive 3-screen experience that matches Airlearn’s clean and optimistic design tone
Used game-inspired layouts to increase user motivation and lower cognitive friction
Aligned visuals and functionality to habit psychology: visual progress, instant reward, daily nudges
Delivered assets in a structured presentation and Figma file for easy evaluation

